"Where Are You?"
When my kids call my cell phone, the first thing they ask after I answer is invariably, "Where are you?" It's not that they want to know where I literally am at that moment. Instead, it's become a sort of cell phone greeting, meaning "So, I reached you... cool... what's up?" Given the mobile medium, it's a perfectly reasonable thing to ask and it's become a staple of the age of mobile electronic communication.
I reminded my kids that it hasn't always been this way. When I was their age, it would have been seen as completely nonsensical to ask "Where are you?" to anyone you had called. There's only one place that person could be -- the room in which they answered the phone that was plugged into the wall! Duh!
They laughed uproariously about that notion, as for them it was as odd and archaic as smoke signals or Morse code! How did anyone get things done?, they wondered. How could you ever leave your house, if that's where your phone was? How could you have true friendships if you had to wait to communicate with them until they were at home? And how did people meet up?
"We PLANNED those things," I told them.
And that's when the uproarious laughter ensued.
"Planned? You planned where and when you'd meet?"
"Yup," I answered. "Sometimes hours or days or even weeks ahead of time."
By this time they were practically on the floor. Inconceivable!
In a time when people speak in generalities ("meet you in Seattle") until the moment of connection ("I'm on 4th and Pine. See you in a sec"), the notion of planning must be an odd one. I can't help but wonder whether this mindset of immediacy has influenced way more than just planning vs impulsiveness in this generation. I believe that it's also why kids wait until the last minute to complete assignments and why they generally live by the seat of their pants.
I'm also concerned that, when it comes right down to it, young people might not turn out at voting booths in the numbers we've heard about. Because you know, that would take planning and setting aside time for a particular task, and this instant gratification generation simply isn't used to that.









